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  • Writer: Stephanie Grasse
    Stephanie Grasse
  • Mar 28, 2019
  • 1 min read

So far, I've learned a lot about the creative process and how variable everything is when creating. As an author, it has made me more aware of my choices when creating. As an equal consumer, though, it has heightened a lot of my awareness when reading, watching, or taking something in. Now I constantly question each little choice, because there is meaning behind every step.


I also think I've taken some practical skills, such as how to present/ organize my blog, how to edit self-made comics and collages using Photoshop, and how to edit music/sounds with Audacity. Moving forward, I aim to try yet another new technique in my new video. My video editing skills in general stop at Windows Movie Maker. Depending what I choose to do, I'm either going to challenge myself by learning a new software, or use a new technique to make the video (such a challenge would be playing with Adobe Animate).

  • Writer: Stephanie Grasse
    Stephanie Grasse
  • Mar 28, 2019
  • 1 min read

Video Proj. Ideas

I usually fall skating anyways; wouldn't even need to act.

  • Conspiracy radio show (you see their visual faces/reactions but listening to the radio show) (Need at least 3 people)

  • Animation overlay on student (myself). Could represent obsessive daydreaming.

  • Similar animation, Lizzy McGuire style?

  • LipDub?

  • "Sick" spoof of skater being rad and trying to make it big: Shred it bro!!!



Timeline

  • 3/29 -Decide on topic

  • 3/30 - 4/9 -Begin recording

  • 4/10 - 4/16 -Begin editing / rationale

  • 4/16 -Finish

  • Writer: Stephanie Grasse
    Stephanie Grasse
  • Mar 15, 2019
  • 1 min read

Longer than the process of making my audio was finally settling on an idea. As you can see, my journal was swarming with different possible projects. The first idea I wish I could have done (perhaps if I allotted myself more time) is what I wrote as "data sound". My vision was to attempt "sonification": the use of non-speech audio to convey information or perceptualize data. I was using programs such as JythonMusic, but I felt I was still stuck in an amateur phase and couldn't create an audio that used sonification effectively.


<I'll link the one piece of audio I made from data here>


Pretty rockin' right? But not enough to drive home the point of sonifcation as a tool for data perception. So, I resorted to two backup plans: one was the a recording of a conspiracy radio talk-show taken place in the future, discussing historical conspiracies in the early 2000's. (Inspired by childhood nights listening to Coast to Coast). Next was the idea I settled on: a meditation voice-over.


One thing that killed me about this audio project was that by being an audio, I couldn't listen to music without repeatedly stopping it to listen over recordings. But perhaps it put me in the perfect state of mind as the subject, since I was forced to overhear my friends laughing and talking the next room over. Oh yeah, I had a friend visiting that weekend, so every moment of distraction to my meditation in the recording was quite a literal distraction to my focus on finishing this project.



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